3ds Max Water Material in V-Ray Render

1. Material Editor
* Go to Standard and Click VRayMtl
- Reflection
Reflect and Click fallof (Fallof Parameters and Edit Mix Curve = add 1 point on the right angle and edit by bezier smooth)
- Refraction
Refract make become white color
Subdivs : 20, IOR : 1,3
- Maps
bump and click Noise (size : 10)
 
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